Rust StatisticsWorking papers on every public Rust server · 43,563 players now

Chill-Sava

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 153.189.252.175:28015

Abstract

We describe the public Rust server Chill-Sava, reached at 153.189.252.175:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,478 of all servers, the top 68%. It last wiped 41d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,478top 68%
Last wipe41d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address153.189.252.175:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 14:06 UTC
Hostname–
First seen16 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average275/350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average23/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average37/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average140/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average52/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Chill-Sava have?

No region is published by Chill-Sava. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 153.189.252.175:28015 is its address.

A.2What is the reliability of Chill-Sava, and is it online?

Right now, Chill-Sava is offline, and the last time it was seen was 36 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 16 September 2026.

A.3What is the Rust version for Chill-Sava?

Chill-Sava is running Rust network protocol 2633 and build 163794 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on Chill-Sava?

Too few wipes by Chill-Sava have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 41 days 11 hours ago.

Player count

A.5What is the rank of Chill-Sava among Rust servers?

Ranked by player hours across seven days, Chill-Sava holds #15,478, in the top 68% of all ranked servers.

A.6What is the population level of Chill-Sava?

Chill-Sava is not online now; 36 days 17 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on Chill-Sava be interpreted?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which Chill-Sava publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Chill-Sava be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Chill-Sava fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does Chill-Sava operate?

Its name carries no gather rate for Chill-Sava. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is not in use; Valve's anti-cheat is off.

A.10What map is in use on Chill-Sava?

A procedural map, generated by the game, is what Chill-Sava runs.

Connection

A.11What steps are required to join Chill-Sava?

Press F1 inside Rust to open the console and enter client.connect 153.189.252.175:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. Build 163794 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.