private test server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 153.66.101.23:28015
Abstract
We describe the public Rust server private test server, reached at 153.66.101.23:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,028 of all servers, the top 60%. It last wiped 24d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 153.66.101.23:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 01:24 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average | 116/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 308/325 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 21/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 24/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 50/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average | 141/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is private test server based?
A region is not published by private test server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 153.66.101.23:28015.
A.2How reliable is private test server, and is it currently online?
Right now, private test server is offline, and the last time it was seen was 15 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 9 October 2026.
A.3What is the Rust version for private test server?
The version of Rust on private test server is network protocol 2634 and build 166652, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on private test server?
There are not yet enough recorded wipes for private test server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 24 days 7 hours ago.
Player count
A.5How does private test server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts private test server at #13,028, within the top 60% of ranked servers.
A.6What is the population level of private test server?
private test server is not online now; 15 days 5 hours have passed since it was last seen.
Tags, lists
A.7What do the tags associated with private test server signify?
gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): It offers 4 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags private test server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can private test server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that private test server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern private test server?
Its name carries no gather rate for private test server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on private test server?
The game generates the map on private test server; that format is procedural.
Connection
A.11What is the process for joining private test server?
Enter client.connect 153.66.101.23:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp4 | Max players. It offers 4 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.