private test server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22d ago · 153.66.103.218:28015
Abstract
We describe the public Rust server private test server, reached at 153.66.103.218:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,767 of all servers, the top 61%. It last wiped 24d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 5 Oct, 01:2424d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 153.66.103.218:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 01:24 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 163/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 101/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 16/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average | 17/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 14/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 18/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is private test server based?
There is no region published for private test server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 153.66.103.218:28015 is its address.
A.2What is the reliability of private test server, and is it online?
private test server is currently offline, with the last sighting 22 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 4 October 2026 by Rust Statistics.
A.3What is the Rust version for private test server?
The version of Rust on private test server is network protocol 2634 and build 166652, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does private test server follow for wipes?
The record of private test server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 24 days 1 hours ago.
A.5What happens on private test server when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does private test server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts private test server at #13,767, within the top 61% of ranked servers.
A.7How would you characterise the player activity on private test server?
private test server is not online now; 22 days 21 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on private test server be interpreted?
Tags from private test server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): It offers 4 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can private test server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that private test server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does private test server operate?
No gather rate appears in the name of private test server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on private test server?
A procedural map, generated by the game, is what private test server runs.
Connection
A.12How do you connect to private test server?
Press F1 inside Rust to open the console and enter client.connect 153.66.103.218:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp4 | Max players. It offers 4 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.