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Rust34FF

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 45d ago · 153.66.135.167:28015

Abstract

We describe the public Rust server Rust34FF, reached at 153.66.135.167:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,125 of all servers. It last wiped 55d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,125no region published
Last wipe55d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address153.66.135.167:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 04:16 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average522/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average60/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average164/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Rust34FF have?

No region is published by Rust34FF. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 153.66.135.167:28015 is its address.

A.2How reliable is Rust34FF, and is it currently online?

At the present moment, Rust34FF is offline; it was last seen 45 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on Rust34FF?

The version of Rust on Rust34FF is network protocol 2633 and build 163794, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Rust34FF?

There are not yet enough recorded wipes for Rust34FF to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 55 days 9 hours.

Player count

A.5How does Rust34FF compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust34FF holds #15,125, in the top – of all ranked servers.

A.6At what level does Rust34FF operate in terms of players?

At this moment Rust34FF is offline, having last been seen 45 days 8 hours ago.

Tags, lists

A.7How should the tags on Rust34FF be interpreted?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp8 (Max players): It offers 8 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Rust34FF publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Rust34FF be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust34FF fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does Rust34FF operate?

The name of Rust34FF states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

A.10What map is in use on Rust34FF?

A procedural map, generated by the game, is what Rust34FF runs.

Connection

A.11What steps are required to join Rust34FF?

Enter client.connect 153.66.135.167:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2633,gmvanilla,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp8Max players. It offers 8 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163794Build. Build 163794 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.