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RustDockerServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 153.66.255.9:28015

Abstract

We describe the public Rust server RustDockerServer, reached at 153.66.255.9:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,466 of all servers, the top 68%. It last wiped 336d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,466top 68%
Last wipe336d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address153.66.255.9:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Nov 2025, 03:13 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average624/700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average43/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average85/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average347/400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average154/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average137/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does RustDockerServer have?

A region is not published by RustDockerServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 153.66.255.9:28015 is its address.

A.2How reliable is RustDockerServer, and is it currently online?

Right now, RustDockerServer is offline, and the last time it was seen was 36 days 18 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 20 September 2026 by Rust Statistics.

A.3What version of Rust is run on RustDockerServer?

The version of Rust on RustDockerServer is network protocol 2604 and build 136664, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does RustDockerServer follow for wipes?

The record of RustDockerServer's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 336 days 18 hours.

Population

A.5What is the rank of RustDockerServer among Rust servers?

Ranked by player hours across seven days, RustDockerServer holds #15,466, in the top 68% of all ranked servers.

A.6At what level does RustDockerServer operate in terms of players?

The last recorded sighting of RustDockerServer was 36 days 18 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with RustDockerServer signify?

Tags from RustDockerServer, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2604 (Protocol): The game protocol is 2604; your client must match it to join; cs136664 (Build): Build 136664 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can RustDockerServer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustDockerServer: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern RustDockerServer?

The name of RustDockerServer states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on RustDockerServer?

The game generates the map on RustDockerServer; that format is procedural.

How to join

A.11How do you connect to RustDockerServer?

Press F1 inside Rust to open the console and enter client.connect 153.66.255.9:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2604Protocol. The game protocol is 2604; your client must match it to join.
cs136664Build. Build 136664 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.