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RustDockerServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 153.66.85.83:28015

Abstract

We describe the public Rust server RustDockerServer, reached at 153.66.85.83:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,126 of all servers, the top 70%. It last wiped 336d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,126top 70%
Last wipe336d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address153.66.85.83:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Nov 2025, 03:13 UTC
Hostname–
First seen14 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average487/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average28/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average238/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average91/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average98/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does RustDockerServer have?

No region is published by RustDockerServer. Rust Statistics does not look up the machine's location; it shows where the server says it is. 153.66.85.83:28015 is its address.

A.2What is the reliability of RustDockerServer, and is it online?

At the present moment, RustDockerServer is offline; it was last seen 11 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 14 October 2026.

A.3What version of Rust is run on RustDockerServer?

RustDockerServer is running Rust network protocol 2604 and build 136664 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on RustDockerServer?

There are not yet enough recorded wipes for RustDockerServer to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 336 days 20 hours.

Player count

A.5What is the rank of RustDockerServer among Rust servers?

Ranked by player hours across seven days, RustDockerServer holds #15,126, in the top 70% of all ranked servers.

A.6How would you characterise the player activity on RustDockerServer?

RustDockerServer is not online now; 11 days 21 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on RustDockerServer be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2604 (Protocol): Joining requires the same game version: protocol 2604; cs136664 (Build): This server runs game build 136664; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags RustDockerServer publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can RustDockerServer be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that RustDockerServer fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on RustDockerServer?

No gather rate appears in the name of RustDockerServer. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on RustDockerServer?

The game generates the map on RustDockerServer; that format is procedural.

Connection

A.11What steps are required to join RustDockerServer?

Press F1 inside Rust to open the console and enter client.connect 153.66.85.83:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2604Protocol. Joining requires the same game version: protocol 2604.
cs136664Build. This server runs game build 136664.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.