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The Bear Zoo Too Too

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 25d ago · 153.67.41.130:28015

Abstract

We describe the public Rust server The Bear Zoo Too Too, reached at 153.67.41.130:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,860 of all servers, the top 61%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,860top 61%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address153.67.41.130:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 01:32 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average329/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average6/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average29/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average31/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average33/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is The Bear Zoo Too Too based?

No region is published by The Bear Zoo Too Too. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 153.67.41.130:28015.

A.2What is the online status and reliability of The Bear Zoo Too Too?

Right now, The Bear Zoo Too Too is offline, and the last time it was seen was 25 days ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 2 October 2026.

A.3What is the Rust version for The Bear Zoo Too Too?

The Bear Zoo Too Too is running Rust network protocol 2634 and build 166494 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does The Bear Zoo Too Too wipe?

There are not yet enough recorded wipes for The Bear Zoo Too Too to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 26 days 5 hours have passed since the current world was generated.

Population

A.5What position does The Bear Zoo Too Too occupy in the ranking of Rust servers?

Ranked by player hours across seven days, The Bear Zoo Too Too holds #13,860, in the top 61% of all ranked servers.

A.6How would you characterise the player activity on The Bear Zoo Too Too?

The last recorded sighting of The Bear Zoo Too Too was 25 days ago; it is offline now.

Tags and filters

A.7How should the tags on The Bear Zoo Too Too be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which The Bear Zoo Too Too publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can The Bear Zoo Too Too be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that The Bear Zoo Too Too fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on The Bear Zoo Too Too?

No gather rate appears in the name of The Bear Zoo Too Too. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10On which map does The Bear Zoo Too Too take place?

A procedural map, generated by the game, is what The Bear Zoo Too Too runs.

How to join

A.11What steps are required to join The Bear Zoo Too Too?

Press F1 inside Rust to open the console and enter client.connect 153.67.41.130:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. The slot count is 1.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166494Build. The game build is 166494.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.