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Pvp Andrew

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 154.12.250.63:29500

Abstract

We describe the public Rust server Pvp Andrew, reached at 154.12.250.63:29500. It is offline at the last check, against a seven-day mean of 01. It ranks #15,498 of all servers, the top 68%. It last wiped 42d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla pve premium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,498top 68%
Last wipe42d agomonthly schedule
Next wipe37d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 6hforce wipefw
Thu 3 Dec, 19:0035d 6hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 17 Sep, 09:2042d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Pvp  Andrew
Figure 5: The map: Procedural Map, size 2000, seed 2147483647. Open on RustMaps.
Table 5: The server's published settings.
Address154.12.250.63:29500
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe17 Sep 2026, 09:20 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], pve wipes and settings [3], rust servers with no mods [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average17/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average31/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average15/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average9/150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average41/200
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average31/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Pvp Andrew?

A region is not published by Pvp Andrew. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 154.12.250.63:29500.

A.2What is the reliability of Pvp Andrew, and is it online?

Right now, Pvp Andrew is offline, and the last time it was seen was 36 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for Pvp Andrew?

The version of Rust on Pvp Andrew is network protocol 2633 and build 164530, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Pvp Andrew?

The only wipe for Pvp Andrew is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 42 days 2 hours ago. The tags show that the server wipes monthly.

A.5What happens on Pvp Andrew when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6How does Pvp Andrew compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Pvp Andrew holds #15,498, in the top 68% of all ranked servers.

A.7How would you characterise the player activity on Pvp Andrew?

At this moment Pvp Andrew is offline, having last been seen 36 days 3 hours ago.

Tags and filters

A.8How should the tags on Pvp Andrew be interpreted?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^p (PvE): Player fighting is off; danger comes from the world; ^q (Premium): Join only with Rust's premium status: these are the tags Pvp Andrew publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Pvp Andrew be found among the Rust Statistics lists and filters?

Rust community servers, measured, Rust PvE servers: live list and Vanilla Rust servers are the Rust Statistics lists that Pvp Andrew fits. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.10What are the settings and rules that govern Pvp Andrew?

No gather rate appears in the name of Pvp Andrew. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is no player-versus-player fighting. It is a community server, as the browser's Community listing shows. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. Join only with Rust's premium status. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Pvp Andrew?

Generated by the game from seed 2147483647, the procedural map on Pvp Andrew measures 2,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What steps are required to join Pvp Andrew?

Enter client.connect 154.12.250.63:29500 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Join only with Rust's premium status.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^p,^m,^v,gmvanilla,cs164530,^q,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^qPremium. Join only with Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.