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DZHost-Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 154.240.237.124:25566

Abstract

We describe the public Rust server DZHost-Server, reached at 154.240.237.124:25566. It is offline at the last check, against a seven-day mean of 01. It ranks #15,156 of all servers, the top 70%. It last wiped 20d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,156top 70%
Last wipe20d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address154.240.237.124:25566
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 04:20 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average531/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average430/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average274/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average359/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average393/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is DZHost-Server based?

There is no region published for DZHost-Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 154.240.237.124:25566.

A.2What is the online status and reliability of DZHost-Server?

At the present moment, DZHost-Server is offline; it was last seen 14 days 10 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 15 October 2026.

A.3What is the Rust version for DZHost-Server?

Rust network protocol 2634 and build 167781 is the version that DZHost-Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on DZHost-Server?

There are not yet enough recorded wipes for DZHost-Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 20 days 10 hours.

Player count

A.5What is the rank of DZHost-Server among Rust servers?

The seven-day player-hours ranking puts DZHost-Server at #15,156, within the top 70% of ranked servers.

A.6At what level does DZHost-Server operate in terms of players?

At this moment DZHost-Server is offline, having last been seen 14 days 10 hours ago.

Tags and filters

A.7How should the tags on DZHost-Server be interpreted?

Tags from DZHost-Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can DZHost-Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that DZHost-Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern DZHost-Server?

Its name carries no gather rate for DZHost-Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on DZHost-Server?

On DZHost-Server the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to DZHost-Server?

Enter client.connect 154.240.237.124:25566 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. It offers 40 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.