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OTCHO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11h ago · 154.243.71.231:28015

Abstract

We describe the public Rust server OTCHO, reached at 154.243.71.231:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,405 of all servers, the top 69%. It last wiped 24d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,405top 69%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123411:0016:0021:0001:0006:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers, and #627 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address154.243.71.231:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 69 on average22/350
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average88/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average17/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average17/100
[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average0/200
[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average0/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does OTCHO have?

No region is published by OTCHO. Rust Statistics does not look up the machine's location; it shows where the server says it is. 154.243.71.231:28015 is its address.

A.2What is the reliability of OTCHO, and is it online?

At the present moment, OTCHO is offline; it was last seen 11 hours ago. The first record of it by Rust Statistics dates to 26 October 2026.

A.3What version of Rust is run on OTCHO?

Rust network protocol 2635 and build 168909 is the version that OTCHO runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on OTCHO?

The record of OTCHO's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 24 days 11 hours have passed since the current world was generated.

Player count

A.5How does OTCHO compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts OTCHO at #15,405, within the top 69% of ranked servers. It ranks #627 among servers in the quad group.

A.6What is the population level of OTCHO?

At this moment OTCHO is offline, having last been seen 11 hours ago. The seven-day average for this server is 0 players.

Tags, lists

A.7What is the meaning of the tags on OTCHO?

gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): It offers 50 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags OTCHO publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can OTCHO be found among the Rust Statistics lists and filters?

These Rust Statistics lists include OTCHO: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Rules, settings, map

A.9Under what rules and settings does OTCHO operate?

No gather rate appears in the name of OTCHO. A maximum of 4 players per group applies, as quad. Listed as softcore, the game mode is Part of your loot is kept: that is the easier mode Facepunch provides. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10On which map does OTCHO take place?

The game generates the map on OTCHO; that format is procedural.

How to join

A.11What is the process for joining OTCHO?

Enter client.connect 154.243.71.231:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. An easier ruleset, softcore.
mp50Max players. It offers 50 slots.
ts4Group limit. Teams are capped at 4.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.