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OTCHO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 154.245.214.209:28015

Abstract

We describe the public Rust server OTCHO, reached at 154.245.214.209:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 25d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers, and #624 of the quad servers (top 75%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address154.245.214.209:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 67 on average16/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average71/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average20/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average8/100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does OTCHO have?

No region is published by OTCHO. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 154.245.214.209:28015.

A.2What is the online status and reliability of OTCHO?

At the present moment, OTCHO is offline; it was last seen 5 days 10 hours ago. The server was up 11% of the time over the last 6 full days, 16 of 144 hours. It was first observed on 22 October 2026 by Rust Statistics.

A.3What version of Rust is run on OTCHO?

OTCHO is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on OTCHO?

Too few wipes by OTCHO have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 25 days 14 hours ago.

Population

A.5What position does OTCHO occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts OTCHO at #15,349, within the top 69% of ranked servers. The quad group places it at #624.

A.6What is the population level of OTCHO?

OTCHO is not online now; 5 days 10 hours have passed since it was last seen. The seven-day average for this server is 0 players.

Tags and filters

A.7What do the tags associated with OTCHO signify?

The game's server browser reads gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which OTCHO publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can OTCHO be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that OTCHO fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Rules, settings, map

A.9Under what rules and settings does OTCHO operate?

Its name carries no gather rate for OTCHO. The group limit is 4 players, under quad. Listed as softcore, the game mode is Part of your loot is kept: that is the easier mode Facepunch provides. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on OTCHO?

A procedural map, generated by the game, is what OTCHO runs.

Connection

A.11What is the process for joining OTCHO?

Press F1 inside Rust to open the console and enter client.connect 154.245.214.209:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. Softcore rules apply, an easier set.
mp50Max players. 50 slots are available.
ts4Group limit. Teams are capped at 4.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.