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OTCHO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 12d ago · 154.254.172.73:28015

Abstract

We describe the public Rust server OTCHO, reached at 154.254.172.73:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,099 of all servers, the top 70%. It last wiped 25d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,099top 70%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers, and #627 of the quad servers (top 77%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address154.254.172.73:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 68 on average106/350
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average28/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average14/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average1/100
[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average11/200
[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average11/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of OTCHO?

A region is not published by OTCHO. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 154.254.172.73:28015 is its address.

A.2What is the online status and reliability of OTCHO?

Right now, OTCHO is offline, and the last time it was seen was 12 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 15 October 2026 by Rust Statistics.

A.3What is the Rust version for OTCHO?

OTCHO is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on OTCHO?

Too few wipes by OTCHO have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 25 days 3 hours.

Population

A.5What position does OTCHO occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts OTCHO at #15,099, within the top 70% of ranked servers. It ranks #627 among servers in the quad group.

A.6How would you characterise the player activity on OTCHO?

The last recorded sighting of OTCHO was 12 days ago; it is offline now.

Tags and filters

A.7What do the tags associated with OTCHO signify?

Tags from OTCHO, read by the game's server browser, are gmsoftcore (Game mode): The ruleset is softcore: an easier game; mp50 (Max players): The slot count is 50; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can OTCHO be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that OTCHO fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Settings and map

A.9Which settings and rules are in force on OTCHO?

No gather rate appears in the name of OTCHO. quad sets the team size at 4 players. softcore is the game mode here; An easier Facepunch mode, in which part of your loot is kept. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on OTCHO?

A procedural map, generated by the game, is what OTCHO runs.

How to join

A.11How do you connect to OTCHO?

Press F1 inside Rust to open the console and enter client.connect 154.254.172.73:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. The ruleset is softcore: an easier game.
mp50Max players. The slot count is 50.
ts4Group limit. 4 is the maximum team size.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.