iTrn-Rust_10x
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 156.155.168.129:28015
Abstract
We describe the public Rust server iTrn-Rust_10x, reached at 156.155.168.129:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 27d ago.
Keywords10x gather
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.9 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51fw27d ago | 0 | – | running | 0 |
| Mon 28 Sep, 13:2431d ago | 0 | – | 3.2 d | 0 |
| Sun 27 Sep, 21:4531d ago | 0 | – | 0.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 156.155.168.129:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:51 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are how 10x servers are counted [2], player-run rust server list [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| Frontier - EU 10x | No BPs | Kits | ShopEU · groups of 8+ · 10x · 3 on average | 0/16 |
| Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average | 515/550 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average | 93/200 |
| Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average | 134/150 |
| KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average | 118/400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average | 75/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of iTrn-Rust_10x?
There is no region published for iTrn-Rust_10x. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 156.155.168.129:28015 is its address.
A.2What is the reliability of iTrn-Rust_10x, and is it online?
At the present moment, iTrn-Rust_10x is offline; it was last seen 3 days 13 hours ago. Its uptime over the last full days (7 days) was 58%, with 98 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on iTrn-Rust_10x?
iTrn-Rust_10x is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does iTrn-Rust_10x wipe?
No next wipe can be predicted for iTrn-Rust_10x since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 27 days 20 hours ago.
A.5How would you describe wipe day on iTrn-Rust_10x?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What is the rank of iTrn-Rust_10x among Rust servers?
Ranked by player hours across seven days, iTrn-Rust_10x holds #15,344, in the top 69% of all ranked servers.
A.7At what level does iTrn-Rust_10x operate in terms of players?
The last recorded sighting of iTrn-Rust_10x was 3 days 13 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8How should the tags on iTrn-Rust_10x be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which iTrn-Rust_10x publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can iTrn-Rust_10x be found among the Rust Statistics lists and filters?
These Rust Statistics lists include iTrn-Rust_10x: Rust statistics: 10x servers and Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.
Settings and map
A.10Under what rules and settings does iTrn-Rust_10x operate?
The rate for gathering on iTrn-Rust_10x is 10x, according to its name. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on iTrn-Rust_10x?
On iTrn-Rust_10x the terrain is procedural, built by the game itself.
Connection
A.12What steps are required to join iTrn-Rust_10x?
Press F1 inside Rust to open the console and enter client.connect 156.155.168.129:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. How 10x servers are counted. ruststatistics.org/top-10x-rust-servers.
- [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.