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A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10h ago · 157.85.85.137:28468

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.85.137:28468. It is offline at the last check, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 22d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%
Last wipe22d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0023:0006:0014:0022:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040016:0023:0006:0014:0022:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 4: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.85.137:28468
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 20:57 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average456/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average434/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average983/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average982/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average21/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of A Shockbyte Rust Server smooth?

Over the past 48 hours, it ran at an average of 238 server fps, with a low of 230. Buildings, deployables and all other world objects counted together reached a maximum of 8,304 entities. Its highest memory usage was 2,336 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 157.85.85.137:28468.

A.3What is the reliability of A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is currently offline, with the last sighting 10 hours ago. The uptime it reports indicates a restart about 41 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 6 October 2026 by Rust Statistics.

A.4What version of Rust is run on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does A Shockbyte Rust Server wipe?

Too few wipes by A Shockbyte Rust Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 22 days 18 hours ago.

Player count

A.6What is the rank of A Shockbyte Rust Server among Rust servers?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,344, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on A Shockbyte Rust Server?

The last recorded sighting of A Shockbyte Rust Server was 10 hours ago; it is offline now. The seven-day average for this server is 0 players.

Tags and filters

A.8What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which A Shockbyte Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.11On which map does A Shockbyte Rust Server take place?

Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What is the process for joining A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.85.137:28468. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. The slot count is 40.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.