Rust StatisticsWorking papers on every public Rust server · 51,383 players now

A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 157.85.85.151:21204

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.85.151:21204. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,396 of all servers, the top 69%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,396top 69%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0019:0004:0014:0023:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040010:0019:0004:0014:0023:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 4: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.85.151:21204
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 19:25 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average405/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average284/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average35/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average26/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average65/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does A Shockbyte Rust Server run?

Its average server fps over the last 48 hours was 233, with a minimum of 217. Buildings, deployables and all other world objects counted together reached a maximum of 8,231 entities. Its highest memory usage was 3,588 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.85.151:21204 is its address.

A.3What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart occurred about 1 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 6 October 2026.

A.4What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on A Shockbyte Rust Server?

Too few wipes by A Shockbyte Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 21 days 14 hours.

Player count

A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,396, in the top 69% of all ranked servers.

A.7What is the population level of A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 of the 40 slots are occupied at present. The mean population for the last seven days is 0.

Tags, lists

A.8What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does A Shockbyte Rust Server operate?

No gather rate appears in the name of A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.11What is the map for A Shockbyte Rust Server?

The game generates A Shockbyte Rust Server's procedural map at size 1,500, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What steps are required to join A Shockbyte Rust Server?

Enter client.connect 157.85.85.151:21204 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.