Rust StatisticsWorking papers on every public Rust server · 80,135 players now

A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 14m ago · 157.85.85.169:27995

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.85.169:27995. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 18d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe18d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123415:0000:0009:0019:0004:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040015:0000:0009:0019:0004:0013:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.2 daysbetween real wipes
Wipe-day peak4players, last three wipes
Crowd held0%else halves by day 2
Sun 11 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 11 Oct, 00:1718d ago 2 – running 0
Sat 3 Oct, 18:3225d ago 5 halved by day 2 7.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 1500, seed 1368153990. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.85.169:27995
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 00:17 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size1500
Seed1368153990

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average562/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average154/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average184/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average333/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of A Shockbyte Rust Server smooth?

Its average server fps over the last 48 hours was 221, with a minimum of 200. The highest number of entities it carried was 16,842, comprising buildings, deployables and all other objects. Memory use peaked at 4,021 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does A Shockbyte Rust Server have?

A region is not published by A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.85.169:27995 is its address.

A.3What is the online status and reliability of A Shockbyte Rust Server?

At the present moment, A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart occurred about 32 minutes ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 3 October 2026.

A.4What version of Rust is run on A Shockbyte Rust Server?

The version of Rust on A Shockbyte Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does A Shockbyte Rust Server wipe?

There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 18 days 14 hours have passed since the current world was generated.

A.6What happens on A Shockbyte Rust Server when wipe day arrives?

Recent wipes saw an average peak of 4 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.

Player count

A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,335, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 of the 40 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern A Shockbyte Rust Server?

Its name carries no gather rate for A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12On which map does A Shockbyte Rust Server take place?

Size 1,500 and seed 1368153990 define the procedural, game-generated map on A Shockbyte Rust Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What steps are required to join A Shockbyte Rust Server?

Enter client.connect 157.85.85.169:27995 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. The slot count is 40.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.