Death Note Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 31d ago · 157.85.85.4:29474
Abstract
We describe the public Rust server Death Note Server, reached at 157.85.85.4:29474. It is offline at the last check, against a seven-day mean of 01. It ranks #14,542 of all servers, the top 61%. It last wiped 31d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 27 Sep, 13:4231d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.85.4:29474 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 14:18 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
| Map | Custom Map |
| Size | 5000 |
| Seed | 1336329919 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average | 636/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average | 59/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average | 255/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Death Note Server based?
There is no region published for Death Note Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.85.4:29474.
A.2What is the reliability of Death Note Server, and is it online?
At the present moment, Death Note Server is offline; it was last seen 31 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 27 September 2026.
A.3What is the Rust version for Death Note Server?
The version of Rust on Death Note Server is network protocol 2633 and build 165217, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Death Note Server wipe?
Too few wipes by Death Note Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 31 days 4 hours.
A.5How would you describe wipe day on Death Note Server?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What is the rank of Death Note Server among Rust servers?
The seven-day player-hours ranking puts Death Note Server at #14,542, within the top 61% of ranked servers.
A.7How would you characterise the player activity on Death Note Server?
Death Note Server is not online now; 31 days 4 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on Death Note Server be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Death Note Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Death Note Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Death Note Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Death Note Server operate?
Its name carries no gather rate for Death Note Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What is the map for Death Note Server?
Generated by the game from seed 1336329919, the procedural map on Death Note Server measures 5,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
Connection
A.12What is the process for joining Death Note Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.85.4:29474. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.