Rust StatisticsWorking papers on every public Rust server · 89,289 players now

A Shockbyte x Discord Production Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 56m ago · 157.85.86.115:23479

Abstract

We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 157.85.86.115:23479. At the last check it held 0 of 75 places, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 69%. It last wiped 12d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,426top 69%
Last wipe12d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040018:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte x Discord Production Rust Server
Figure 4: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.86.115:23479
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 11:01 UTC
Hostname–
First seen16 Oct 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does A Shockbyte x Discord Production Rust Server run?

The server fps averaged 239 over the last 48 hours, never dropping below 231. Buildings, deployables and all other world objects counted together reached a maximum of 8,194 entities. The peak memory usage was 2,488 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is A Shockbyte x Discord Production Rust Server based?

There is no region published for A Shockbyte x Discord Production Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.86.115:23479 is its address.

A.3How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?

A Shockbyte x Discord Production Rust Server is currently online. Based on the uptime it reports, the last restart occurred about 2 days 3 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 16 October 2026.

A.4What version of Rust is run on A Shockbyte x Discord Production Rust Server?

Rust network protocol 2634 and build 167781 is the version that A Shockbyte x Discord Production Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on A Shockbyte x Discord Production Rust Server?

The record of A Shockbyte x Discord Production Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 12 days 6 hours.

Player count

A.6What position does A Shockbyte x Discord Production Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #15,426, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on A Shockbyte x Discord Production Rust Server?

At this moment 0 players are on A Shockbyte x Discord Production Rust Server, which has 75 slots in total. The mean population for the last seven days is 0.

Tags, lists

A.8What do the tags associated with A Shockbyte x Discord Production Rust Server signify?

Tags from A Shockbyte x Discord Production Rust Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte x Discord Production Rust Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Under what rules and settings does A Shockbyte x Discord Production Rust Server operate?

Its name carries no gather rate for A Shockbyte x Discord Production Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11On which map does A Shockbyte x Discord Production Rust Server take place?

Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte x Discord Production Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining A Shockbyte x Discord Production Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.86.115:23479. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp75Max players. The slot count is 75.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.