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GatorLand

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 13d ago · 157.85.86.233:27634

Abstract

We describe the public Rust server GatorLand, reached at 157.85.86.233:27634. It is offline at the last check, against a seven-day mean of 01. It ranks #15,144 of all servers, the top 70%. It last wiped 13d ago.

Keywordsteams off hardcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,144top 70%
Last wipe13d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct12 Oct15 Oct17 Oct20 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 11:0913d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 4562, seed 0.
Table 4: The server's published settings.
Address157.85.86.233:27634
Region–
Max players40
Group limitteams off
Wipe schedule–
Last wipe15 Oct 2026, 11:09 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size4562
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average10/200
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average2/400
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average3/75
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average3/400
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average1/100
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average4/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is GatorLand based?

There is no region published for GatorLand. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.86.233:27634 is its address.

A.2How reliable is GatorLand, and is it currently online?

At the present moment, GatorLand is offline; it was last seen 13 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 10 October 2026 by Rust Statistics.

A.3What version of Rust is run on GatorLand?

Rust network protocol 2634 and build 167781 is the version that GatorLand runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does GatorLand wipe?

There are not yet enough recorded wipes for GatorLand to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 13 days 3 hours ago.

A.5What happens on GatorLand when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What is the rank of GatorLand among Rust servers?

Ranked by player hours across seven days, GatorLand holds #15,144, in the top 70% of all ranked servers.

A.7How would you characterise the player activity on GatorLand?

GatorLand is not online now; 13 days 3 hours have passed since it was last seen.

Tags, lists

A.8How should the tags on GatorLand be interpreted?

Tags from GatorLand, read by the game's server browser, are gmhardcore (Game mode): A harsher ruleset, hardcore; mp40 (Max players): 40 slots are available; ts0 (Group limit): No teams: the feature is off; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can GatorLand be found among the Rust Statistics lists and filters?

These Rust Statistics lists include GatorLand: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10What are the settings and rules that govern GatorLand?

The name of GatorLand states no gather rate. The group limit is not published. hardcore is the game mode here; The hardest mode Facepunch offers. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on GatorLand?

The procedural map GatorLand runs measures 4,562 and is generated by the game.

Connection

A.12What steps are required to join GatorLand?

Press F1 inside Rust to open the console and enter client.connect 157.85.86.233:27634. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmhardcore,cs167781,ts0.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmhardcoreGame mode. A harsher ruleset, hardcore.
mp40Max players. 40 slots are available.
ts0Group limit. No teams: the feature is off.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.