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The Dark Carnival

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 6m ago · 157.85.86.2:28015

Abstract

We describe the public Rust server The Dark Carnival, reached at 157.85.86.2:28015. At the last check it held 0 of 75 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,030 of all servers, the top 50%. It last wiped 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#11,030top 50%
Last wipe25d agono schedule published
Next wipe38d 22hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0006:0015:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 50% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct21 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 22hforce wipefw
Thu 3 Dec, 19:0036d 22hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 23:41fw25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The Dark Carnival
Figure 5: The map: Procedural Map, size 4500, seed 1201455836. Open on RustMaps.
Table 5: The server's published settings.
Address157.85.86.2:28015
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:41 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1201455836

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average710/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average58/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average99/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average403/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average217/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average181/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does The Dark Carnival run?

Over the past 48 hours, it ran at an average of 123 server fps, with a low of 103. The highest number of entities it carried was 119,619, comprising buildings, deployables and all other objects. Its highest memory usage was 5,013 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is The Dark Carnival based?

No region is published by The Dark Carnival. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.86.2:28015.

A.3How reliable is The Dark Carnival, and is it currently online?

The Dark Carnival is currently online. It last restarted around 12 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on The Dark Carnival?

The version of Rust on The Dark Carnival is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does The Dark Carnival wipe?

The only wipe for The Dark Carnival is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 25 days 21 hours ago.

A.6What happens on The Dark Carnival when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What position does The Dark Carnival occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts The Dark Carnival at #11,030, within the top 50% of ranked servers.

A.8What is the population level of The Dark Carnival?

The current population of The Dark Carnival is 0, drawn from 75 slots. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 0 players, 09:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on The Dark Carnival be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags The Dark Carnival publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can The Dark Carnival be found among the Rust Statistics lists and filters?

The Rust Statistics lists that The Dark Carnival fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern The Dark Carnival?

Its name carries no gather rate for The Dark Carnival. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.12What is the map for The Dark Carnival?

Size 4,500 and seed 1201455836 define the procedural, game-generated map on The Dark Carnival. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to The Dark Carnival?

Enter client.connect 157.85.86.2:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp75Max players. The slot count is 75.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.