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A Shockbyte x Discord Production Rust Server

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Offline · checked 34d ago · 157.85.87.112:29517

Abstract

We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 157.85.87.112:29517. It is offline at the last check, against a seven-day mean of 01. It ranks #14,904 of all servers, the top 66%. It last wiped 34d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,904top 66%
Last wipe34d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 24 Sep, 20:1834d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.87.112:29517
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 20:18 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average533/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average129/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.87.112:29517 is its address.

A.2What is the online status and reliability of A Shockbyte x Discord Production Rust Server?

At the present moment, A Shockbyte x Discord Production Rust Server is offline; it was last seen 34 days ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 24 September 2026 by Rust Statistics.

A.3What version of Rust is run on A Shockbyte x Discord Production Rust Server?

The version of Rust on A Shockbyte x Discord Production Rust Server is network protocol 2633 and build 165217, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

There are not yet enough recorded wipes for A Shockbyte x Discord Production Rust Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 34 days 1 hours.

A.5What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts A Shockbyte x Discord Production Rust Server at #14,904, within the top 66% of ranked servers.

A.7At what level does A Shockbyte x Discord Production Rust Server operate in terms of players?

A Shockbyte x Discord Production Rust Server is not online now; 34 days have passed since it was last seen.

Tags, lists

A.8What do the tags associated with A Shockbyte x Discord Production Rust Server signify?

gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11On which map does A Shockbyte x Discord Production Rust Server take place?

Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte x Discord Production Rust Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What steps are required to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.87.112:29517 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp75Max players. 75 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. The game build is 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.