Rust StatisticsWorking papers on every public Rust server · 35,650 players now

A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 157.85.87.2:27572

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.87.2:27572. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #9,680 of all servers, the top 43%. It last wiped 6d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#9,680top 43%
Last wipe6d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123404:0013:0022:0008:0017:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040004:0013:0022:0008:0017:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct.

4Rank

The server stands in the top 43% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 4: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.87.2:27572
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 22:40 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average223/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average18/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average110/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average45/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does A Shockbyte Rust Server run?

Its average server fps over the last 48 hours was 254, with a minimum of 245. Its entity count reached a maximum of 8,308, including buildings, deployables and all other world objects. Its highest memory usage was 3,899 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.87.2:27572 is its address.

A.3How reliable is A Shockbyte Rust Server, and is it currently online?

A Shockbyte Rust Server is online at this time. The uptime it reports indicates a restart about 6 days 3 hours ago. Of the 144 hours in the last 6 full days, 144 were served, an availability of 100%. The first record of it by Rust Statistics dates to 21 October 2026.

A.4What is the Rust version for A Shockbyte Rust Server?

A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on A Shockbyte Rust Server?

There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 6 days 5 hours ago.

Player count

A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts A Shockbyte Rust Server at #9,680, within the top 43% of ranked servers.

A.7How would you characterise the player activity on A Shockbyte Rust Server?

At this moment 0 players are on A Shockbyte Rust Server, which has 40 slots in total. Over the last week the count averages 0 players and reaches 2 at its height.

Tags, lists

A.8How should the tags on A Shockbyte Rust Server be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which A Shockbyte Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10Which settings and rules are in force on A Shockbyte Rust Server?

Its name carries no gather rate for A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11What is the map for A Shockbyte Rust Server?

The game generates A Shockbyte Rust Server's procedural map at size 1,500, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What is the process for joining A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.87.2:27572. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. It offers 40 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.