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A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 157.85.87.46:22828

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.87.46:22828. It is offline at the last check, against a seven-day mean of 01. It ranks #15,412 of all servers, the top 69%. It last wiped 24d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,412top 69%
Last wipe24d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak4players, last three wipes
Crowd held0%else halves by day 4
Sat 3 OctFri 25 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 21:3724d ago 4 – running 0
Fri 25 Sep, 17:1032d ago 4 halved by day 4 8.2 d 4
Thu 24 Sep, 16:1233d ago 4 – 1 d 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 1000, seed 255262324. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.87.46:22828
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 21:37 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size1000
Seed255262324

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average336/350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average11/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average22/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average148/225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average85/225
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average33/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does A Shockbyte Rust Server have?

A region is not published by A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.87.46:22828 is its address.

A.2What is the reliability of A Shockbyte Rust Server, and is it online?

Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 5 days 2 hours ago. Its uptime over the last full days (7 days) was 32%, with 54 of 168 hours online. The first record of it by Rust Statistics dates to 23 September 2026.

A.3What is the Rust version for A Shockbyte Rust Server?

A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does A Shockbyte Rust Server wipe?

With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 24 days 9 hours.

A.5How would you describe wipe day on A Shockbyte Rust Server?

Across its recent wipes, the average peak population was 4 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 4.

Player count

A.6What is the rank of A Shockbyte Rust Server among Rust servers?

The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,412, within the top 69% of ranked servers.

A.7How would you characterise the player activity on A Shockbyte Rust Server?

A Shockbyte Rust Server is not online now; 5 days 2 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8How should the tags on A Shockbyte Rust Server be interpreted?

Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): It offers 4 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does A Shockbyte Rust Server operate?

No gather rate appears in the name of A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.11What is the map for A Shockbyte Rust Server?

Generated by the game from seed 255262324, the procedural map on A Shockbyte Rust Server measures 1,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.87.46:22828. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp4Max players. It offers 4 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.