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chillryss

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 157.85.87.7:20520

Abstract

We describe the public Rust server chillryss, reached at 157.85.87.7:20520. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #6,850 of all servers, the top 31%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#6,850top 31%
Last wipe23d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0006:0015:0000:0009:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep.

4Rank

The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.7 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 9
Mon 5 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 5 Oct, 08:4923d ago 1 – running 0
Mon 21 Sep, 16:0937d ago 1 halved by day 9 13.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of chillryss
Figure 5: The map: Procedural Map, size 3000, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.87.7:20520
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 08:49 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average572/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average363/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average45/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average140/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does chillryss run?

Its average server fps over the last 48 hours was 149, with a minimum of 117. Its entity count reached a maximum of 49,001, including buildings, deployables and all other world objects. The peak memory usage was 3,114 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of chillryss?

No region is published by chillryss. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.87.7:20520 is its address.

A.3What is the online status and reliability of chillryss?

At the present moment, chillryss is online. It last restarted around 38 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 144 were served, an availability of 86%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on chillryss?

The version of Rust on chillryss is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on chillryss?

There are not yet enough recorded wipes for chillryss to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 23 days 12 hours have passed since the current world was generated.

A.6How would you describe wipe day on chillryss?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 9.

Population

A.7How does chillryss compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts chillryss at #6,850, within the top 31% of ranked servers.

A.8At what level does chillryss operate in terms of players?

At this moment 0 players are on chillryss, which has 40 slots in total. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 15:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What do the tags associated with chillryss signify?

Tags from chillryss, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can chillryss be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that chillryss fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does chillryss operate?

The name of chillryss states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

A.12What map is in use on chillryss?

Generated by the game from seed 50000, the procedural map on chillryss measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining chillryss?

Enter client.connect 157.85.87.7:20520 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.