Rust StatisticsWorking papers on every public Rust server · 81,845 players now

A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15h ago · 157.85.89.136:28015

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.89.136:28015. It is offline at the last check, against a seven-day mean of 6 and a peak of 231. It ranks #1,353 of all servers, the top 6%. It last wiped 1d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean6peak 23, 48 h peak 7
Rank2#1,353top 6%
Last wipe1d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
0246821:0003:0009:0016:0022:0004:00Wiped Mon 26 Oct, 16:40 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
010020030040021:0003:0009:0016:0022:0004:00Wiped Mon 26 Oct, 16:40 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 6% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3 daysbetween real wipes
On rhythm50%of its recent wipes
Wipe-day peak19players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sat 24 OctThu 22 OctSun 18 Oct
05101520+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 15, 20 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 16:401d ago – – running 0
Sat 24 Oct, 04:123d ago 15 held half 2.5 d 5
Thu 22 Oct, 14:085d ago 23 – 1.6 d 1
Sun 18 Oct, 12:579d ago 19 held half 4 d 8
Wed 14 Oct, 22:0012d ago 18 held half 3.6 d 6
Sun 11 Oct, 11:4116d ago 26 held half 3.4 d 3
Thu 8 Oct, 15:0019d ago 18 held half 2.9 d 2
Mon 5 Oct, 14:2522d ago 16 held half 3 d 3
Fri 2 Oct, 14:1825d ago 15 held half 3 d 1
Thu 1 Oct, 21:48fw25d ago 15 – 0.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 4500, seed 1057629265. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.89.136:28015
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 17:00 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1057629265

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average706/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average61/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average96/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average397/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average210/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average177/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does A Shockbyte Rust Server run?

Over the past 48 hours, it ran at an average of 187 server fps, with a low of 124. The highest number of entities it carried was 121,126, comprising buildings, deployables and all other objects. The peak memory usage was 5,891 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.89.136:28015 is its address.

A.3What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is currently offline, with the last sighting 15 hours ago. Based on the uptime it reports, the last restart occurred about 11 hours ago. Of the 168 hours in the last 7 full days, 156 were served, an availability of 93%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does A Shockbyte Rust Server wipe?

With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 hours have passed since the current world was generated.

A.6How would you describe wipe day on A Shockbyte Rust Server?

The average busiest point of recent wipes was 19 players. The crowd reached its maximum 20 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #1,353, in the top 6% of all ranked servers.

A.8What is the population level of A Shockbyte Rust Server?

At this moment A Shockbyte Rust Server is offline, having last been seen 15 hours ago. Averaged over the last seven days: 6 players; the same period peaks at 23. Of the last 48 hours, the peak hour falls at 22:00 UTC, with an average of 6 players.

Tags, lists

A.9How should the tags on A Shockbyte Rust Server be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): It offers 75 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.11What are the settings and rules that govern A Shockbyte Rust Server?

Its name carries no gather rate for A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.12What is the map for A Shockbyte Rust Server?

The game generates A Shockbyte Rust Server's procedural map at size 4,500, from seed 1057629265. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.89.136:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp75Max players. It offers 75 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.