A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15h ago · 157.85.89.136:28015
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.89.136:28015. It is offline at the last check, against a seven-day mean of 6 and a peak of 231. It ranks #1,353 of all servers, the top 6%. It last wiped 1d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 6% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 19 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 16:401d ago | – | – | running | 0 |
| Sat 24 Oct, 04:123d ago | 15 | held half | 2.5 d | 5 |
| Thu 22 Oct, 14:085d ago | 23 | – | 1.6 d | 1 |
| Sun 18 Oct, 12:579d ago | 19 | held half | 4 d | 8 |
| Wed 14 Oct, 22:0012d ago | 18 | held half | 3.6 d | 6 |
| Sun 11 Oct, 11:4116d ago | 26 | held half | 3.4 d | 3 |
| Thu 8 Oct, 15:0019d ago | 18 | held half | 2.9 d | 2 |
| Mon 5 Oct, 14:2522d ago | 16 | held half | 3 d | 3 |
| Fri 2 Oct, 14:1825d ago | 15 | held half | 3 d | 1 |
| Thu 1 Oct, 21:48fw25d ago | 15 | – | 0.7 d | 0 |
| Mon 28 Sep, 14:5429d ago | 16 | halved by day 2 | 3.3 d | 4 |
| Thu 24 Sep, 14:2433d ago | 18 | halved by day 2 | 4 d | 3 |
| Mon 21 Sep, 14:3536d ago | 13 | held half | 3 d | 2 |
| Thu 17 Sep, 14:2040d ago | 14 | held half | 4 d | 1 |
| Mon 14 Sep, 14:3443d ago | 10 | held half | 3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.89.136:28015 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 17:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1057629265 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average | 706/750 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average | 61/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average | 96/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average | 397/450 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 210/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average | 177/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does A Shockbyte Rust Server run?
Over the past 48 hours, it ran at an average of 187 server fps, with a low of 124. The highest number of entities it carried was 121,126, comprising buildings, deployables and all other objects. The peak memory usage was 5,891 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is A Shockbyte Rust Server based?
There is no region published for A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.89.136:28015 is its address.
A.3What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is currently offline, with the last sighting 15 hours ago. Based on the uptime it reports, the last restart occurred about 11 hours ago. Of the 168 hours in the last 7 full days, 156 were served, an availability of 93%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does A Shockbyte Rust Server wipe?
With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 hours have passed since the current world was generated.
A.6How would you describe wipe day on A Shockbyte Rust Server?
The average busiest point of recent wipes was 19 players. The crowd reached its maximum 20 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.
Population
A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #1,353, in the top 6% of all ranked servers.
A.8What is the population level of A Shockbyte Rust Server?
At this moment A Shockbyte Rust Server is offline, having last been seen 15 hours ago. Averaged over the last seven days: 6 players; the same period peaks at 23. Of the last 48 hours, the peak hour falls at 22:00 UTC, with an average of 6 players.
Tags, lists
A.9How should the tags on A Shockbyte Rust Server be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): It offers 75 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.11What are the settings and rules that govern A Shockbyte Rust Server?
Its name carries no gather rate for A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.12What is the map for A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 4,500, from seed 1057629265. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What is the process for joining A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.89.136:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp75 | Max players. It offers 75 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.