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A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 157.85.90.132:28274

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.90.132:28274. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 8d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe8d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 4: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.90.132:28274
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 05:30 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average545/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average414/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average97/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average103/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average226/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of A Shockbyte Rust Server smooth?

The server fps averaged 249 over the last 48 hours, never dropping below 223. The highest number of entities it carried was 8,244, comprising buildings, deployables and all other objects. The peak memory usage was 4,099 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.90.132:28274.

A.3What is the reliability of A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 8 days 6 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 21 October 2026.

A.4What is the Rust version for A Shockbyte Rust Server?

The version of Rust on A Shockbyte Rust Server is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 8 days 8 hours have passed since the current world was generated.

Player count

A.6How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,335, in the top 69% of all ranked servers.

A.7What is the population level of A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 of the 40 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What do the tags associated with A Shockbyte Rust Server signify?

Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Under what rules and settings does A Shockbyte Rust Server operate?

No gather rate appears in the name of A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11On which map does A Shockbyte Rust Server take place?

Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte Rust Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.90.132:28274 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.