A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 157.85.90.240:24545
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.90.240:24545. It is offline at the last check, against a seven-day mean of 01. It ranks #15,452 of all servers, the top 69%. It last wiped 32d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 26 Sep, 04:5632d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.90.240:24545 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 04:56 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4020 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average | 665/750 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 481/500 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average | 56/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average | 45/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average | 159/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average | 221/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does A Shockbyte Rust Server have?
A region is not published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.90.240:24545.
A.2What is the online status and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 4 days 3 hours ago. The server was up 51% of the time over the last 7 full days, 85 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.3What is the Rust version for A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 169070 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 32 days 11 hours ago.
A.5What happens on A Shockbyte Rust Server when wipe day arrives?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,452, within the top 69% of ranked servers.
A.7How would you characterise the player activity on A Shockbyte Rust Server?
At this moment A Shockbyte Rust Server is offline, having last been seen 4 days 3 hours ago. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8How should the tags on A Shockbyte Rust Server be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp16 (Max players): The slot count is 16; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs169070 (Build): The game build is 169070; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does A Shockbyte Rust Server operate?
Its name carries no gather rate for A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.11What is the map for A Shockbyte Rust Server?
Size 4,020 and seed 50000 define the procedural, game-generated map on A Shockbyte Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.
Connection
A.12What is the process for joining A Shockbyte Rust Server?
Enter client.connect 157.85.90.240:24545 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp16,ptrak,$r?,v2635,gmrust,cs169070,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp16 | Max players. The slot count is 16. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs169070 | Build. The game build is 169070. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.