A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 157.85.90.25:24938
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.90.25:24938. It is offline at the last check, against a seven-day mean of 01. It ranks #15,281 of all servers, the top 69%. It last wiped 16d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 23.2 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 16:1616d ago | 2 | – | running | 0 |
| Sat 19 Sep, 10:4039d ago | 2 | halved by day 2 | 23.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.90.25:24938 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 16:16 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average | 636/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average | 59/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average | 138/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average | 255/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is A Shockbyte Rust Server based?
A region is not published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.90.25:24938 is its address.
A.2How reliable is A Shockbyte Rust Server, and is it currently online?
Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 9 days 14 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 17 September 2026.
A.3What is the Rust version for A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2634 and build 167584 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on A Shockbyte Rust Server?
There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 16 days 3 hours have passed since the current world was generated.
A.5What characterises wipe day on A Shockbyte Rust Server?
The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.
Population
A.6What is the rank of A Shockbyte Rust Server among Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,281, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on A Shockbyte Rust Server?
The last recorded sighting of A Shockbyte Rust Server was 9 days 14 hours ago; it is offline now.
Tags, lists
A.8How should the tags on A Shockbyte Rust Server be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.11What is the map for A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 1,500, from seed 50000. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What is the process for joining A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.90.25:24938. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167584 | Build. The game build is 167584. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.