A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 34d ago · 157.85.90.40:28723
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.90.40:28723. It is offline at the last check, against a seven-day mean of 01. It ranks #16,111 of all servers, the top 71%. It last wiped 36d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 23 Sep, 00:1536d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.90.40:28723 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 00:15 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 509/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 443/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average | 0/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 65/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average | 0/250 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 26/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does A Shockbyte Rust Server have?
No region is published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 157.85.90.40:28723.
A.2How reliable is A Shockbyte Rust Server, and is it currently online?
Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 34 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on A Shockbyte Rust Server?
The version of Rust on A Shockbyte Rust Server is network protocol 2633 and build 165217, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 36 days 14 hours have passed since the current world was generated.
A.5What characterises wipe day on A Shockbyte Rust Server?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What is the rank of A Shockbyte Rust Server among Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #16,111, within the top 71% of ranked servers.
A.7What is the population level of A Shockbyte Rust Server?
The last recorded sighting of A Shockbyte Rust Server was 34 days 14 hours ago; it is offline now.
Tags, lists
A.8How should the tags on A Shockbyte Rust Server be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does A Shockbyte Rust Server operate?
Its name carries no gather rate for A Shockbyte Rust Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11On which map does A Shockbyte Rust Server take place?
The game generates A Shockbyte Rust Server's procedural map at size 1,500, from seed 50000. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What is the process for joining A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.90.40:28723. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.