A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 157.85.90.82:20000
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.90.82:20000. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 16d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.90.82:20000 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 21:59 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average | 241/275 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average | 14/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average | 21/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 155/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average | 60/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 32/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does A Shockbyte Rust Server run?
Its average server fps over the last 48 hours was 244, with a minimum of 228. Buildings, deployables and all other world objects counted together reached a maximum of 8,195 entities. The peak memory usage was 3,311 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is A Shockbyte Rust Server based?
A region is not published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.90.82:20000 is its address.
A.3What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart occurred about 16 days 6 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 11 October 2026 by Rust Statistics.
A.4What version of Rust is run on A Shockbyte Rust Server?
Rust network protocol 2634 and build 167398 is the version that A Shockbyte Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does A Shockbyte Rust Server wipe?
There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 16 days 7 hours.
Population
A.6What is the rank of A Shockbyte Rust Server among Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,423, within the top 69% of ranked servers.
A.7What is the population level of A Shockbyte Rust Server?
On A Shockbyte Rust Server, 0 of the 40 slots are occupied at present. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on A Shockbyte Rust Server?
Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12What steps are required to join A Shockbyte Rust Server?
Enter client.connect 157.85.90.82:20000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. The slot count is 40. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167398 | Build. Build 167398 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.