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FR1DGE PvE Test

Rust Statistics

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Offline · checked 16d ago · 157.85.90.99:25982

Abstract

We describe the public Rust server FR1DGE PvE Test, reached at 157.85.90.99:25982. It is offline at the last check, against a seven-day mean of 01. It ranks #15,519 of all servers, the top 71%. It last wiped 55d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/60% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,519top 71%
Last wipe55d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of FR1DGE PvE Test
Figure 4: The map: Procedural Map, size 2800, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.90.99:25982
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 20:58 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2800
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is FR1DGE PvE Test based?

No region is published by FR1DGE PvE Test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.90.99:25982 is its address.

A.2What is the reliability of FR1DGE PvE Test, and is it online?

FR1DGE PvE Test is currently offline, with the last sighting 16 days 12 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for FR1DGE PvE Test?

FR1DGE PvE Test is running Rust network protocol 2633 and build 165217 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does FR1DGE PvE Test follow for wipes?

The record of FR1DGE PvE Test's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 55 days 5 hours have passed since the current world was generated.

Player count

A.5How does FR1DGE PvE Test compare with other Rust servers in the rankings?

Ranked by player hours across seven days, FR1DGE PvE Test holds #15,519, in the top 71% of all ranked servers.

A.6At what level does FR1DGE PvE Test operate in terms of players?

At this moment FR1DGE PvE Test is offline, having last been seen 16 days 12 hours ago.

Tags and filters

A.7What do the tags associated with FR1DGE PvE Test signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp6 (Max players): 6 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which FR1DGE PvE Test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can FR1DGE PvE Test be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that FR1DGE PvE Test fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern FR1DGE PvE Test?

Its name carries no gather rate for FR1DGE PvE Test. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10On which map does FR1DGE PvE Test take place?

Size 2,800 and seed 1 define the procedural, game-generated map on FR1DGE PvE Test. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11What is the process for joining FR1DGE PvE Test?

Enter client.connect 157.85.90.99:25982 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp6Max players. 6 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. This server runs game build 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

This Server is PvE Only No killing looting raiding or taking items from any other player - even if they are dead or sleeping This server is in testing and may wipe frequently and without warning

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.