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Shockbyte Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 22d ago · 157.85.91.138:29090

Abstract

We describe the public Rust server Shockbyte Test Server, reached at 157.85.91.138:29090. It is offline at the last check, against a seven-day mean of 01. It ranks #15,993 of all servers, the top 71%. It last wiped 49d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/160% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,993top 71%
Last wipe49d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Shockbyte Test Server
Figure 4: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.91.138:29090
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 15:27 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average232/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average310/325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average142/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Shockbyte Test Server?

There is no region published for Shockbyte Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.91.138:29090 is its address.

A.2What is the reliability of Shockbyte Test Server, and is it online?

At the present moment, Shockbyte Test Server is offline; it was last seen 22 days 19 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on Shockbyte Test Server?

Rust network protocol 2633 and build 165217 is the version that Shockbyte Test Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Shockbyte Test Server wipe?

There are not yet enough recorded wipes for Shockbyte Test Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 49 days 17 hours.

Population

A.5What is the rank of Shockbyte Test Server among Rust servers?

The seven-day player-hours ranking puts Shockbyte Test Server at #15,993, within the top 71% of ranked servers.

A.6At what level does Shockbyte Test Server operate in terms of players?

At this moment Shockbyte Test Server is offline, having last been seen 22 days 19 hours ago.

Tags and filters

A.7What do the tags associated with Shockbyte Test Server signify?

Tags from Shockbyte Test Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp16 (Max players): It offers 16 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Shockbyte Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Shockbyte Test Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Shockbyte Test Server?

The name of Shockbyte Test Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10On which map does Shockbyte Test Server take place?

Generated by the game from seed 50000, the procedural map on Shockbyte Test Server measures 1,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.11What steps are required to join Shockbyte Test Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.91.138:29090. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp16Max players. It offers 16 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. The game build is 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.