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Allen’s Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 157.85.91.139:20806

Abstract

We describe the public Rust server Allen’s Server, reached at 157.85.91.139:20806. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #7,542 of all servers, the top 34%. It last wiped 1d ago.

Keywordsrust server

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1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#7,542top 34%
Last wipe1d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75117:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
010020030040017:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct.

4Rank

The server stands in the top 34% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.9 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 21:171d ago – – running 0
Fri 23 Oct, 00:286d ago 1 halved by day 1 4.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Allen’s Server
Figure 5: The map: Procedural Map, size 3000, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.91.139:20806
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 21:17 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size3000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453/475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average376/375
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average149/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Allen’s Server smooth?

Over the past 48 hours, it ran at an average of 240 server fps, with a low of 240. Its entity count reached a maximum of 46,000, including buildings, deployables and all other world objects. The peak memory usage was 2,087 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Allen’s Server based?

A region is not published by Allen’s Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.91.139:20806 is its address.

A.3What is the reliability of Allen’s Server, and is it online?

Allen’s Server is currently offline, with the last sighting 37 hours ago. Based on the uptime it reports, the last restart occurred about 30 minutes ago. Its uptime over the last full days (7 days) was 18%, with 31 of 168 hours online. Its first appearance in Rust Statistics's records is 15 October 2026.

A.4What version of Rust is run on Allen’s Server?

Allen’s Server is running Rust network protocol 2635 and build 169423 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on Allen’s Server?

There are not yet enough recorded wipes for Allen’s Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 38 hours ago.

A.6What characterises wipe day on Allen’s Server?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.

Population

A.7How does Allen’s Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Allen’s Server holds #7,542, in the top 34% of all ranked servers.

A.8How would you characterise the player activity on Allen’s Server?

The last recorded sighting of Allen’s Server was 37 hours ago; it is offline now. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 17:00 UTC, with an average of 1 players.

Tags and filters

A.9What is the meaning of the tags on Allen’s Server?

Tags from Allen’s Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169423 (Build): This server runs game build 169423; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Allen’s Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Allen’s Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.11Which settings and rules are in force on Allen’s Server?

No gather rate appears in the name of Allen’s Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.12On which map does Allen’s Server take place?

The game generates Allen’s Server's procedural map at size 3,000, from seed 50000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join Allen’s Server?

Enter client.connect 157.85.91.139:20806 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs169423,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. It offers 1 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs169423Build. This server runs game build 169423.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.