A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 157.85.91.148:23624
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.91.148:23624. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 17d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 4 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 11 Oct, 21:1417d ago | 4 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.91.148:23624 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 22:48 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 203865100 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 165/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 116/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 18/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average | 14/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 17/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 25/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does A Shockbyte Rust Server perform well?
Its average server fps over the last 48 hours was 235, with a minimum of 221. Its entity count reached a maximum of 18,902, including buildings, deployables and all other world objects. Memory use peaked at 2,700 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.91.148:23624 is its address.
A.3What is the reliability of A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is currently online. It last restarted around 2 days 12 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 11 October 2026 by Rust Statistics.
A.4What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2634 and build 167781 is the version that A Shockbyte Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does A Shockbyte Rust Server follow for wipes?
There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 17 days 3 hours have passed since the current world was generated.
A.6What characterises wipe day on A Shockbyte Rust Server?
The average busiest point of recent wipes was 4 players. The peak on the latest wipe came 2 hours after it began.
Player count
A.7How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,353, in the top 69% of all ranked servers.
A.8What is the population level of A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, drawn from 40 slots. The mean population for the last seven days is 0.
Tags and filters
A.9What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Under what rules and settings does A Shockbyte Rust Server operate?
No gather rate appears in the name of A Shockbyte Rust Server. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 2,000, from seed 203865100. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to A Shockbyte Rust Server?
Enter client.connect 157.85.91.148:23624 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.