A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 157.85.91.210:25006
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.91.210:25006. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,999 of all servers, the top 68%. It last wiped 6d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.91.210:25006 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 23:55 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 572/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 363/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 43/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 45/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 119/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 140/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of A Shockbyte Rust Server smooth?
Over the past 48 hours, it ran at an average of 252 server fps, with a low of 238. Its entity count reached a maximum of 8,219, including buildings, deployables and all other world objects. Memory use peaked at 3,253 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.91.210:25006 is its address.
A.3What is the reliability of A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 6 days 16 hours ago. Of the 120 hours in the last 5 full days, 120 were served, an availability of 100%. The first record of it by Rust Statistics dates to 22 October 2026.
A.4What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2634 and build 167781 is the version that A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does A Shockbyte Rust Server wipe?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 6 days 21 hours.
Player count
A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #14,999, within the top 68% of ranked servers.
A.7What is the population level of A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, drawn from 20 slots. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags and filters
A.8What do the tags associated with A Shockbyte Rust Server signify?
gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.10Under what rules and settings does A Shockbyte Rust Server operate?
No gather rate appears in the name of A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 1,500, from seed 50000. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What steps are required to join A Shockbyte Rust Server?
Enter client.connect 157.85.91.210:25006 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp20 | Max players. 20 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.