A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 157.85.91.218:23048
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.91.218:23048. At the last check it held 0 of 1 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,562 of all servers, the top 34%. It last wiped 14d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 34% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 00:2714d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.91.218:23048 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 00:27 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average | 209/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 200/225 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 17/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average | 18/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 19/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average | 105/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does A Shockbyte Rust Server perform well?
Its average server fps over the last 48 hours was 238, with a minimum of 226. Buildings, deployables and all other world objects counted together reached a maximum of 8,692 entities. The peak memory usage was 2,707 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does A Shockbyte Rust Server have?
No region is published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.91.218:23048.
A.3What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart occurred about 4 days 13 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 12 October 2026 by Rust Statistics.
A.4What version of Rust is run on A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does A Shockbyte Rust Server wipe?
There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 14 days 6 hours have passed since the current world was generated.
A.6What happens on A Shockbyte Rust Server when wipe day arrives?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 18 hours after it began.
Player count
A.7How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #7,562, in the top 34% of all ranked servers.
A.8What is the population level of A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, drawn from 1 slots. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 1 players.
Tags, lists
A.9What is the meaning of the tags on A Shockbyte Rust Server?
Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Which settings and rules are in force on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.12On which map does A Shockbyte Rust Server take place?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What steps are required to join A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.91.218:23048. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. 1 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.