A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 157.85.91.23:22725
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.91.23:22725. It is offline at the last check, against a seven-day mean of 01. It ranks #15,519 of all servers, the top 71%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 9 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 7 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 00:0526d ago | 1 | – | running | 0 |
| Wed 23 Sep, 00:4035d ago | 1 | halved by day 7 | 9 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.91.23:22725 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:05 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
| Map | Procedural Map |
| Size | 5500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average | 445/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 273/300 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average | 40/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 34/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 82/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 103/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does A Shockbyte Rust Server have?
There is no region published for A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.91.23:22725 is its address.
A.2What is the online status and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 16 days 8 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 22 September 2026.
A.3What is the Rust version for A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2634 and build 166652 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does A Shockbyte Rust Server follow for wipes?
Too few wipes by A Shockbyte Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 26 days 22 hours ago.
A.5What happens on A Shockbyte Rust Server when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 7.
Player count
A.6How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,519, in the top 71% of all ranked servers.
A.7At what level does A Shockbyte Rust Server operate in terms of players?
At this moment A Shockbyte Rust Server is offline, having last been seen 16 days 8 hours ago.
Tags and filters
A.8What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which A Shockbyte Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on A Shockbyte Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 5,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12What steps are required to join A Shockbyte Rust Server?
Enter client.connect 157.85.91.23:22725 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp1 | Max players. 1 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.