A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 157.85.91.54:24467
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.91.54:24467. At the last check it held 0 of 1 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,668 of all servers, the top 44%. It last wiped 24d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 15:3824d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.91.54:24467 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 15:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average | 395/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 246/300 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average | 42/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 31/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 70/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 81/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does A Shockbyte Rust Server perform well?
Its average server fps over the last 48 hours was 138, with a minimum of 76. The highest number of entities it carried was 67,489, comprising buildings, deployables and all other objects. Its highest memory usage was 3,683 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 157.85.91.54:24467.
A.3How reliable is A Shockbyte Rust Server, and is it currently online?
A Shockbyte Rust Server is online at this time. The uptime it reports indicates a restart about 1 hours ago. Its uptime over the last full days (7 days) was 29%, with 48 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does A Shockbyte Rust Server wipe?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 24 days 7 hours have passed since the current world was generated.
A.6How would you describe wipe day on A Shockbyte Rust Server?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.7What is the rank of A Shockbyte Rust Server among Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #9,668, in the top 44% of all ranked servers.
A.8How would you characterise the player activity on A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, drawn from 1 slots. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 00:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which A Shockbyte Rust Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern A Shockbyte Rust Server?
Its name carries no gather rate for A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.12On which map does A Shockbyte Rust Server take place?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What is the process for joining A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.91.54:24467. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.