A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 157.85.92.139:27052
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.92.139:27052. It is offline at the last check, against a seven-day mean of 01. It ranks #15,289 of all servers, the top 69%. It last wiped 17d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 13.2 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 3 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 11 Oct, 21:0517d ago | 0 | – | running | 0 |
| Mon 28 Sep, 16:4031d ago | 2 | halved by day 3 | 13.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.92.139:27052 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 21:05 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average | 300/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 386/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 961/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 43/100 |
| eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average | 480/8 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 977/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does A Shockbyte Rust Server have?
No region is published by A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 157.85.92.139:27052 is its address.
A.2What is the online status and reliability of A Shockbyte Rust Server?
At the present moment, A Shockbyte Rust Server is offline; it was last seen 6 days 1 hours ago. Of the 168 hours in the last 7 full days, 42 were served, an availability of 25%. It was first observed on 28 September 2026 by Rust Statistics.
A.3What is the Rust version for A Shockbyte Rust Server?
The version of Rust on A Shockbyte Rust Server is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does A Shockbyte Rust Server wipe?
There are not yet enough recorded wipes for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 17 days 22 hours ago.
A.5What happens on A Shockbyte Rust Server when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 3.
Population
A.6What is the rank of A Shockbyte Rust Server among Rust servers?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,289, within the top 69% of ranked servers.
A.7What is the population level of A Shockbyte Rust Server?
At this moment A Shockbyte Rust Server is offline, having last been seen 6 days 1 hours ago. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8What do the tags associated with A Shockbyte Rust Server signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which A Shockbyte Rust Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on A Shockbyte Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12How do you connect to A Shockbyte Rust Server?
Enter client.connect 157.85.92.139:27052 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.