A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 157.85.92.219:20055
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.92.219:20055. At the last check it held 0 of 60 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 13.7 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 08:5225d ago | 0 | – | running | 0 |
| Sat 19 Sep, 16:2939d ago | 0 | – | 13.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.92.219:20055 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 08:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average | 198/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 123/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 24/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average | 11/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 23/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 29/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does A Shockbyte Rust Server perform well?
Its average server fps over the last 48 hours was 251, with a minimum of 229. The highest number of entities it carried was 8,150, comprising buildings, deployables and all other objects. Its highest memory usage was 2,716 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does A Shockbyte Rust Server have?
There is no region published for A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.92.219:20055 is its address.
A.3What is the reliability of A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart occurred about 5 days 3 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does A Shockbyte Rust Server wipe?
Too few wipes by A Shockbyte Rust Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 25 days 16 hours have passed since the current world was generated.
A.6How would you describe wipe day on A Shockbyte Rust Server?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,349, in the top 69% of all ranked servers.
A.8At what level does A Shockbyte Rust Server operate in terms of players?
At this moment 0 players are on A Shockbyte Rust Server, which has 60 slots in total. The seven-day average for this server is 0 players.
Tags and filters
A.9What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): The slot count is 60; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.11What are the settings and rules that govern A Shockbyte Rust Server?
The name of A Shockbyte Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.12On which map does A Shockbyte Rust Server take place?
Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte Rust Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.92.219:20055. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp60 | Max players. The slot count is 60. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.