A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 17d ago · 157.85.92.252:29441
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.92.252:29441. It is offline at the last check, against a seven-day mean of 01. It ranks #15,855 of all servers, the top 72%. It last wiped 22d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.5 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 05:4922d ago | 1 | – | running | 1 |
| Mon 5 Oct, 18:5823d ago | 1 | – | 0.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.92.252:29441 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 05:49 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 2129978215 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 237/275 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 157/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average | 27/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average | 14/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 31/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 43/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.92.252:29441.
A.2What is the reliability of A Shockbyte Rust Server, and is it online?
Right now, A Shockbyte Rust Server is offline, and the last time it was seen was 17 days 22 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 5 October 2026.
A.3What is the Rust version for A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2634 and build 166652 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does A Shockbyte Rust Server follow for wipes?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 22 days 18 hours ago.
A.5What happens on A Shockbyte Rust Server when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,855, in the top 72% of all ranked servers.
A.7How would you characterise the player activity on A Shockbyte Rust Server?
At this moment A Shockbyte Rust Server is offline, having last been seen 17 days 22 hours ago.
Tags and filters
A.8What do the tags associated with A Shockbyte Rust Server signify?
gmrust (Game mode): This is survival as standard Rust plays; mp125 (Max players): It offers 125 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does A Shockbyte Rust Server operate?
Its name carries no gather rate for A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for A Shockbyte Rust Server?
The game generates A Shockbyte Rust Server's procedural map at size 1,500, from seed 2129978215. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What is the process for joining A Shockbyte Rust Server?
Enter client.connect 157.85.92.252:29441 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp125 | Max players. It offers 125 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.