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A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15h ago · 157.85.92.31:25842

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.92.31:25842. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,232 of all servers, the top 64%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,232top 64%
Last wipe26d agono schedule published
Next wipe37d 22hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0003:0010:0016:0023:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0003:0010:0016:0023:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 22hforce wipefw
Thu 3 Dec, 19:0035d 22hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 22:29fw26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 3500, seed 1202742208. Open on RustMaps.
Table 5: The server's published settings.
Address157.85.92.31:25842
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 22:29 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed1202742208

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average380/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average50/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average159/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does A Shockbyte Rust Server perform well?

The server fps averaged 130 over the last 48 hours, never dropping below 109. Its entity count reached a maximum of 71,451, including buildings, deployables and all other world objects. The peak memory usage was 3,398 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does A Shockbyte Rust Server have?

No region is published by A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 157.85.92.31:25842.

A.3How reliable is A Shockbyte Rust Server, and is it currently online?

At the present moment, A Shockbyte Rust Server is offline; it was last seen 15 hours ago. It last restarted around 2 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 92 were served, an availability of 55%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on A Shockbyte Rust Server?

A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on A Shockbyte Rust Server?

The only wipe for A Shockbyte Rust Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 26 days 21 hours.

A.6How would you describe wipe day on A Shockbyte Rust Server?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 15 hours after the latest wipe.

Population

A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #14,232, in the top 64% of all ranked servers.

A.8At what level does A Shockbyte Rust Server operate in terms of players?

At this moment A Shockbyte Rust Server is offline, having last been seen 15 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.9What do the tags associated with A Shockbyte Rust Server signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which A Shockbyte Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.12On which map does A Shockbyte Rust Server take place?

Size 3,500 and seed 1202742208 define the procedural, game-generated map on A Shockbyte Rust Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join A Shockbyte Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.92.31:25842. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.