A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 157.85.92.34:26079
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.92.34:26079. At the last check it held 0 of 75 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 22d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.8 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 04:1222d ago | 0 | – | running | 0 |
| Wed 30 Sep, 09:2428d ago | 0 | – | 5.8 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.92.34:26079 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 04:12 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average | 237/275 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 146/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 28/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average | 15/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 32/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 42/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does A Shockbyte Rust Server run?
Its average server fps over the last 48 hours was 235, with a minimum of 220. Its entity count reached a maximum of 8,239, including buildings, deployables and all other world objects. Memory use peaked at 2,552 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does A Shockbyte Rust Server have?
No region is published by A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.92.34:26079.
A.3What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 2 days 2 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 30 September 2026.
A.4What version of Rust is run on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does A Shockbyte Rust Server follow for wipes?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 22 days 20 hours.
A.6How would you describe wipe day on A Shockbyte Rust Server?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,349, within the top 69% of ranked servers.
A.8How would you characterise the player activity on A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, drawn from 75 slots. The seven-day average for this server is 0 players.
Tags, lists
A.9How should the tags on A Shockbyte Rust Server be interpreted?
Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp75 (Max players): It offers 75 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on A Shockbyte Rust Server?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What is the process for joining A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.92.34:26079. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp75 | Max players. It offers 75 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.