DonkeyPunch
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 31m ago · 157.85.93.213:28161
Abstract
We describe the public Rust server DonkeyPunch, reached at 157.85.93.213:28161. At the last check it held 1 of 120 places, against a seven-day mean of 1 and a peak of 21. It ranks #3,840 of all servers, the top 17%. It last wiped 6d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.93.213:28161 |
|---|---|
| Region | – |
| Max players | 120 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 06:55 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | 3800 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average | 84/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 115/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average | 397/450 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 21/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 476/525 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 362/425 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does DonkeyPunch perform well?
The server fps averaged 96 over the last 48 hours, never dropping below 73. Buildings, deployables and all other world objects counted together reached a maximum of 87,092 entities. Memory use peaked at 4,759 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is DonkeyPunch based?
A region is not published by DonkeyPunch. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.93.213:28161 is its address.
A.3What is the reliability of DonkeyPunch, and is it online?
At the present moment, DonkeyPunch is online. The uptime it reports indicates a restart about 3 days 11 hours ago. Its uptime over the last full days (6 days) was 83%, with 119 of 144 hours online. Its first appearance in Rust Statistics's records is 23 October 2026.
A.4What is the Rust version for DonkeyPunch?
DonkeyPunch is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on DonkeyPunch?
There are not yet enough recorded wipes for DonkeyPunch to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 6 days 18 hours have passed since the current world was generated.
Population
A.6What position does DonkeyPunch occupy in the ranking of Rust servers?
Ranked by player hours across seven days, DonkeyPunch holds #3,840, in the top 17% of all ranked servers.
A.7How would you characterise the player activity on DonkeyPunch?
The current population of DonkeyPunch is 1, drawn from 120 slots. The peak over seven days is 2, against an average of 1. The busiest hour of the last 48 is 02:00 UTC, averaging 2 players.
Tags, lists
A.8What is the meaning of the tags on DonkeyPunch?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp120 (Max players): It offers 120 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which DonkeyPunch publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can DonkeyPunch be found among the Rust Statistics lists and filters?
The Rust Statistics lists that DonkeyPunch fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.10Which settings and rules are in force on DonkeyPunch?
No gather rate appears in the name of DonkeyPunch. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11What is the map for DonkeyPunch?
The game generates DonkeyPunch's procedural map at size 3,800, from seed 50000. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What steps are required to join DonkeyPunch?
Enter client.connect 157.85.93.213:28161 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp120 | Max players. It offers 120 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.