Rust StatisticsWorking papers on every public Rust server · 52,726 players now

TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 35d ago · 157.85.93.6:29063

Abstract

We describe the public Rust server TEST, reached at 157.85.93.6:29063. It is offline at the last check, against a seven-day mean of 01. It ranks #15,473 of all servers, the top 67%. It last wiped 50d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,473top 67%
Last wipe50d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TEST
Figure 4: The map: Procedural Map, size 2500, seed 2734. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.93.6:29063
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe7 Sep 2026, 22:57 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2500
Seed2734

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average451/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average307/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average22/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average30/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average157/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average75/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TEST?

No region is published by TEST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.93.6:29063 is its address.

A.2What is the online status and reliability of TEST?

At the present moment, TEST is offline; it was last seen 35 days 10 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on TEST?

The version of Rust on TEST is network protocol 2633 and build 164530, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does TEST wipe?

Too few wipes by TEST have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 50 days 10 hours have passed since the current world was generated.

Player count

A.5How does TEST compare with other Rust servers in the rankings?

Ranked by player hours across seven days, TEST holds #15,473, in the top 67% of all ranked servers.

A.6How would you characterise the player activity on TEST?

The last recorded sighting of TEST was 35 days 10 hours ago; it is offline now.

Tags, lists

A.7What do the tags associated with TEST signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which TEST publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can TEST be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TEST: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does TEST operate?

No gather rate appears in the name of TEST. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.

A.10What is the map for TEST?

Size 2,500 and seed 2734 define the procedural, game-generated map on TEST. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11How do you connect to TEST?

Press F1 inside Rust to open the console and enter client.connect 157.85.93.6:29063. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. This server runs game build 164530.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.