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A Shockbyte x Discord Production Rust Server

Rust Statistics

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Offline · checked 8d ago · 157.85.94.84:23608

Abstract

We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 157.85.94.84:23608. It is offline at the last check, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 8d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe8d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep20 Oct23 Oct25 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 19 Oct, 20:448d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte x Discord Production Rust Server
Figure 5: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address157.85.94.84:23608
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 20:44 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of A Shockbyte x Discord Production Rust Server?

There is no region published for A Shockbyte x Discord Production Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.94.84:23608 is its address.

A.2How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?

At the present moment, A Shockbyte x Discord Production Rust Server is offline; it was last seen 8 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 15 September 2026.

A.3What version of Rust is run on A Shockbyte x Discord Production Rust Server?

The version of Rust on A Shockbyte x Discord Production Rust Server is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

Too few wipes by A Shockbyte x Discord Production Rust Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 8 days 23 hours have passed since the current world was generated.

A.5How would you describe wipe day on A Shockbyte x Discord Production Rust Server?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What is the rank of A Shockbyte x Discord Production Rust Server among Rust servers?

The seven-day player-hours ranking puts A Shockbyte x Discord Production Rust Server at #15,335, within the top 69% of ranked servers.

A.7How would you characterise the player activity on A Shockbyte x Discord Production Rust Server?

The last recorded sighting of A Shockbyte x Discord Production Rust Server was 8 days 17 hours ago; it is offline now.

Tags and filters

A.8How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which A Shockbyte x Discord Production Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte x Discord Production Rust Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Under what rules and settings does A Shockbyte x Discord Production Rust Server operate?

Its name carries no gather rate for A Shockbyte x Discord Production Rust Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for A Shockbyte x Discord Production Rust Server?

Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte x Discord Production Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12How do you connect to A Shockbyte x Discord Production Rust Server?

Press F1 inside Rust to open the console and enter client.connect 157.85.94.84:23608. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp125Max players. The slot count is 125.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.