A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 157.85.95.128:28015
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 157.85.95.128:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,591 of all servers, the top 71%. It last wiped 29d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.1 days | between real wipes |
| On rhythm | 40% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 67% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 28 Sep, 23:4929d ago | 2 | – | running | 1 |
| Mon 28 Sep, 11:2929d ago | 2 | – | 0.5 d | 1 |
| Fri 25 Sep, 12:0432d ago | 2 | held half | 3 d | 1 |
| Tue 22 Sep, 08:5735d ago | 0 | – | 3.1 d | 0 |
| Thu 17 Sep, 14:3540d ago | 2 | halved by day 2 | 4.8 d | 0 |
| Sun 13 Sep, 13:3644d ago | 2 | held half | 4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.95.128:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 23:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average | 399/425 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average | 24/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average | 44/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 185/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 69/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average | 82/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 157.85.95.128:28015 is its address.
A.2What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is currently offline, with the last sighting 15 days 19 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What version of Rust is run on A Shockbyte Rust Server?
The version of Rust on A Shockbyte Rust Server is network protocol 2633 and build 165217, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on A Shockbyte Rust Server?
No next wipe can be predicted for A Shockbyte Rust Server since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 29 days.
A.5What characterises wipe day on A Shockbyte Rust Server?
Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 0 hours after the latest wipe. For 67% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 2.
Player count
A.6How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,591, in the top 71% of all ranked servers.
A.7What is the population level of A Shockbyte Rust Server?
At this moment A Shockbyte Rust Server is offline, having last been seen 15 days 19 hours ago.
Tags and filters
A.8How should the tags on A Shockbyte Rust Server be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte Rust Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What is the map for A Shockbyte Rust Server?
Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12How do you connect to A Shockbyte Rust Server?
Enter client.connect 157.85.95.128:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. The slot count is 40. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.