A Shockbyte x Discord Production Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 157.85.95.129:28739
Abstract
We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 157.85.95.129:28739. At the last check it held 0 of 75 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,813 of all servers, the top 40%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 40% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 9.8 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 19 Oct, 05:569d ago | 1 | – | running | 0 |
| Thu 8 Oct, 18:2219d ago | 1 | halved by day 1 | 10.5 d | 0 |
| Tue 29 Sep, 15:3628d ago | 1 | halved by day 1 | 9.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.95.129:28739 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 18:55 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3750 |
| Seed | 1278823929 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average | 261/275 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average | 20/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average | 17/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 162/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 67/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 39/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of A Shockbyte x Discord Production Rust Server smooth?
Over the past 48 hours, it ran at an average of 155 server fps, with a low of 78. Its entity count reached a maximum of 152,524, including buildings, deployables and all other world objects. The peak memory usage was 4,512 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is A Shockbyte x Discord Production Rust Server based?
A region is not published by A Shockbyte x Discord Production Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 157.85.95.129:28739 is its address.
A.3How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?
A Shockbyte x Discord Production Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 34 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on A Shockbyte x Discord Production Rust Server?
Rust network protocol 2635 and build 169170 is the version that A Shockbyte x Discord Production Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on A Shockbyte x Discord Production Rust Server?
No next wipe can be predicted for A Shockbyte x Discord Production Rust Server since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 19 days 11 hours have passed since the current world was generated.
A.6How would you describe wipe day on A Shockbyte x Discord Production Rust Server?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 19 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Player count
A.7What is the rank of A Shockbyte x Discord Production Rust Server among Rust servers?
Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #8,813, in the top 40% of all ranked servers.
A.8What is the population level of A Shockbyte x Discord Production Rust Server?
The current population of A Shockbyte x Discord Production Rust Server is 0, drawn from 75 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 1 players, 18:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What do the tags associated with A Shockbyte x Discord Production Rust Server signify?
gmrust (Game mode): Rust survival, in its standard form; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs169170 (Build): This server runs game build 169170; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte x Discord Production Rust Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Which settings and rules are in force on A Shockbyte x Discord Production Rust Server?
Its name carries no gather rate for A Shockbyte x Discord Production Rust Server. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on A Shockbyte x Discord Production Rust Server?
Generated by the game from seed 1278823929, the procedural map on A Shockbyte x Discord Production Rust Server measures 3,750. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13How do you connect to A Shockbyte x Discord Production Rust Server?
Press F1 inside Rust to open the console and enter client.connect 157.85.95.129:28739. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs169170,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp75 | Max players. The slot count is 75. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs169170 | Build. This server runs game build 169170. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.