A Shockbyte x Discord Production Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 157.85.95.148:21511
Abstract
We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 157.85.95.148:21511. At the last check it held 0 of 125 places, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 157.85.95.148:21511 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 22:42 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average | 453/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 364/375 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 43/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 31/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 52/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average | 151/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does A Shockbyte x Discord Production Rust Server run?
Over the past 48 hours, it ran at an average of 236 server fps, with a low of 224. Buildings, deployables and all other world objects counted together reached a maximum of 8,299 entities. Memory use peaked at 2,534 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is A Shockbyte x Discord Production Rust Server based?
No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 157.85.95.148:21511.
A.3What is the reliability of A Shockbyte x Discord Production Rust Server, and is it online?
A Shockbyte x Discord Production Rust Server is online at this time. It last restarted around 2 days 22 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 9 October 2026.
A.4What version of Rust is run on A Shockbyte x Discord Production Rust Server?
Rust network protocol 2635 and build 168909 is the version that A Shockbyte x Discord Production Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on A Shockbyte x Discord Production Rust Server?
The record of A Shockbyte x Discord Production Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 19 days 12 hours.
Player count
A.6What position does A Shockbyte x Discord Production Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #15,323, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on A Shockbyte x Discord Production Rust Server?
The current population of A Shockbyte x Discord Production Rust Server is 0, drawn from 125 slots. The seven-day average for this server is 0 players.
Tags and filters
A.8What do the tags associated with A Shockbyte x Discord Production Rust Server signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp125 (Max players): 125 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which A Shockbyte x Discord Production Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11On which map does A Shockbyte x Discord Production Rust Server take place?
Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte x Discord Production Rust Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12What steps are required to join A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.95.148:21511 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp125 | Max players. 125 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.