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NO EAC | PRIVATEDMA

Rust Statistics

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Offline · checked 2d ago · 157.85.95.174:22403

Abstract

We describe the public Rust server NO EAC | PRIVATEDMA, reached at 157.85.95.174:22403. It is offline at the last check, against a seven-day mean of 01. It ranks #15,276 of all servers, the top 69%. It last wiped 8d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,276top 69%
Last wipe8d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of NO EAC | PRIVATEDMA
Figure 4: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address157.85.95.174:22403
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 14:10 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average152/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average192/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average572/675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average659/775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average550/625

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of NO EAC | PRIVATEDMA?

A region is not published by NO EAC | PRIVATEDMA. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 157.85.95.174:22403.

A.2What is the online status and reliability of NO EAC | PRIVATEDMA?

NO EAC | PRIVATEDMA is currently offline, with the last sighting 2 days 2 hours ago. Its uptime over the last full days (7 days) was 84%, with 141 of 168 hours online. It was first observed on 21 October 2026 by Rust Statistics.

A.3What version of Rust is run on NO EAC | PRIVATEDMA?

Rust network protocol 2634 and build 167781 is the version that NO EAC | PRIVATEDMA runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does NO EAC | PRIVATEDMA wipe?

There are not yet enough recorded wipes for NO EAC | PRIVATEDMA to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 8 days 8 hours ago.

Player count

A.5What is the rank of NO EAC | PRIVATEDMA among Rust servers?

The seven-day player-hours ranking puts NO EAC | PRIVATEDMA at #15,276, within the top 69% of ranked servers.

A.6How would you characterise the player activity on NO EAC | PRIVATEDMA?

At this moment NO EAC | PRIVATEDMA is offline, having last been seen 2 days 2 hours ago. The seven-day average for this server is 0 players.

Tags, lists

A.7What is the meaning of the tags on NO EAC | PRIVATEDMA?

gmrust (Game mode): This is survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags NO EAC | PRIVATEDMA publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can NO EAC | PRIVATEDMA be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that NO EAC | PRIVATEDMA fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9Which settings and rules are in force on NO EAC | PRIVATEDMA?

No gather rate appears in the name of NO EAC | PRIVATEDMA. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

A.10On which map does NO EAC | PRIVATEDMA take place?

Size 1,500 and seed 50000 define the procedural, game-generated map on NO EAC | PRIVATEDMA. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11What steps are required to join NO EAC | PRIVATEDMA?

Enter client.connect 157.85.95.174:22403 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp75Max players. The slot count is 75.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.